Rubik Unbound

By Karl Hörnell, March 11, 1996.
Last modified April 17, 1996.

This is yet another implementation of the classical Rubik's Cube. I tried to make the user interface as simple and obvious as possible. You should be able to figure out how it works. Twist or rotate by pointing and dragging in "natural" directions.

Press s to scramble and r to restore (while positioning the mouse cursor somewhere in the applet region). Note that it's not possible to twist the middle segments. That would have interfered too much with the plain rotation.